RETROWORLD

RETROWORLD is a game developed entirely by TheChromePerson expected for release late 2014 or early 2015.

Plot
In a lonely, digital enviroment, you play as a blue square, avoiding red squares to get to the green square, which is the goal to complete the level. This blue square completes the easy levels, which get insanely hard after a few levels. As the levels continue, green, realistic pixels swirling in a pattern begin to appear and corrupt the retro enviroment, ruining the game. However, you then choose to continue on with the levels. A plotline begins to appear, as the green patterns become more common, making walls green, and eventually corrupting everything in the game. The patterns corrupt the game so much that rips in the walls appear and the code of the game is revealed. The code sucks you in, and even harder levels begin to appear as a purple square is revealed to have started the green patterns and corrupt the world, stating that it's "too outdated" and "must be terminated immediately".

After that, the hard levels alternate between the normal world and the regular game, with the regular game becoming less common until the code rips the regular game into pieces, leaving only the code. After, the purple square starts to corrupt the code, to make the game completely break. A countdown starts to appear to reach the purple square and end the corruption. Once that is done, another countdown appears to escape the code and get back to the one shard of the regular game left, and when the corrupted code evaporates, and the regular code has returned, you win the game.

Trivia

 * The fourth-wall breaks commonly, seeing as the code of the game is revealed
 * The code of the game revealed in the background is actually not real at all. The entire game is made with GamePress, and there is no coding involved.